Ballistic and Corrective Movements of Drag on Touch Screens

Authors

  • Takahiro Nishimura National Institute of Special Needs Education
  • Kouki Doi National Institute of Special Needs Education https://orcid.org/0000-0003-2255-6221
  • Hiroshi Fujimoto Waseda University

Keywords:

Touch screen, Drag, Kinetic characteristics

Abstract

As the touch screen as an input interface, its accurate, efficient, and comfortable operation is an important aspect of user interface (UI) design. Because the finger assumes the role of a pointing device in operating the touch screen, the kinetic characteristics of the finger have a direct impact on the touch screen’s usability. Therefore, in addition to the evaluation of efficiency, it is necessary to analyze the kinetic characteristics of the finger during the operation process and reflect them in the UI design. This study aimed to obtain the basic knowledge regarding the finger’s ballistic and corrective movements through motion analysis based on the peak velocity of drag on touch screens. We conducted an experiment in which an object displayed on the screen was dragged to a target position using a finger. The object and target were designed in a 20-mm square to ensure usability and that they are not completely covered by the participants’ fingers. The drag direction and distance were adopted as experimental factors. Ten subjects participated in this study; their average age was 23.6 years. The drag directions were upward, downward, left, and right. The drag distances were 30 mm, 50 mm, 80 mm, and 120 mm. Each trial was performed 10 times; hence the total number of trials was 140. As for the motion component, it was assumed that the period from the start of a movement to the time when the peak velocity first appeared (TPV) was “ballistic phase,” and the period after that was “corrective phase.” Then, the percentage of TPV to the entire movement time was calculated and used as an evaluation index to investigate the temporal characteristics of the motion component during drag. The results showed that the finger movement for drag corresponded well with the performance model based on Fitts’ law [1, 2]. The peak velocity of dragging was almost linearly related to the distance to the target and was high-er in the horizontal direction than in the vertical direction. As the corrective movement for positioning at the target accounted for more than half of the drag movement, operation support for the corrective movement may improve usability.

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Published

2021-05-11

How to Cite

[1]
T. Nishimura, K. Doi, and H. Fujimoto, “Ballistic and Corrective Movements of Drag on Touch Screens”, CMBES Proc., vol. 44, May 2021.

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Abstracts